Omsk Social Club forks traditional methods of Live Action Role Play (Larp) and Real Game Play (RGP) to induce states that could potentially be a fiction or a yet, unlived reality. Omsk works closely with networks of players, everything is unique and unrehearsed. The game designs and installations they create examine virtual egos, popular experiences and political phenomena. Allowing the works to become a dematerialized hybrid of modern day culture alongside the participant's unique personal experiences. In the past Omsk Social Club’s RGP’s that have introduced landscapes and topics such as rave culture, survivalism, catfishing, desire&sacrifice, positive trolling, algorithmic strategies and decentralized cryptocurrency.

They have exhibited across Europe in various institutions, galleries and off sites such as Martin Gropius Bau, House of Electronic Kunst Basel, Migros Museum für Gegenwartskunst, Zürich, HKW, Berlin, CCCB, Barcelona and Onasis Foundation, Athens. They were recently awarded The New Networked Normal Project Grant in 2018 with !Medien Gruppe Bitniks for their Cryptorave series and were included in The Athens Biennale, Transmediale Festival, Impakt Festival and The Influencers last year.